The Art of Commissions Podcast Episode 2: The Story Behind His Successful Kickstarter Campaign and Eldet Feat. Marccus Ehren

The Art of Commissions Podcast Episode 2: The Story Behind His Successful Kickstarter Campaign and Eldet Feat. Marccus Ehren

“You have to keep in mind, when you are making something, you are so horribly familiar with what you are making. You know the in’s and out’s of everything about it and you are just bored by it because that’s all you’ve been doing.”

For this episode, Marccus Ehren, the game developer and artist, is here to talk about his recent successful Kickstarter campaign of Eldet, a LGBT and medieval fantasy visual novel. Not only did we touched on what inspired him to create Eldet, we also talked about time managements and work-life balance that came with developing a project of this scale with only one manpower. Marccus also explained about the extreme challenge of finding the time to create it while studying for his final year exams, a part-time job, and how he found the time to do all of it.

The craziest thing about Eldet is that Marccus actually composed the music, drew all the art, and wrote the story all by himself. The scope of the project and the fact that he did it in 6 months is amazing and can be seen as superhuman. However, he breaks down on the sacrifices he made to fit the project into those 6 months and what he learned from it.

Faaron from Eldet
Faaron from Eldet

In this episode, we talked about revealing topics about an artist’s life, such as:

  • The fickleness of his brief internet fame as a fandom fan-artist and how it forced him to mature as an artist.
  • The gruelling process of creating Eldet all by himself and how he coped with the lack of time, all the while juggling with studying for his finals and a job.
  • How he overcame his fear of failure and how he managed his expectations for the game to ensure that it is created while sitting on a pile of student debt.
  • The stigma of artists monetizing their skillsets, how you can get a lot of backlash for putting a price tag on your art, and what you can do about it.
  • The importance of finding the meaning behind your art and how it actually can make your life as an artist better.
  • The unpleasant surprises of juggling with his personal life while creating this game (such as losing friends because he wasn’t able to explain why he couldn’t meet anyone for the next year and a half because he is creating this game!)
  • And finally: the critical lessons that he learned to create a successful Kickstarter and Patreon campaign and why artists should consider these platforms to monetize their art.


“That’s advice I would give to anyone. You want your work to actually call to mind of you and not something else. So, you don’t want someone to see your name and think ‘oh yeah, they draw fanart of… whatever’. You want people to think that’s the person that draws realistic and they are really good at lighting! You want people to think about you and not the thing that you draw.”

In-game Screenshot of Tariq from Eldet
In-game Screenshot of Tariq from Eldet

Marccus Ehren comes from a very interesting background of having the honor of becoming a true internet sensation due to his fanwork. Despite of his young age, he have had his art was shared all over the internet and on all sort of social media platforms.

Having experienced being an internet sensation briefly, Marccus realized that the fame could be more of a burden than an advantage and how fickle that social media attention can be. Despite of the challenges he faced, he still ventured forward to create Eldet, his first Kickstarter original project, all the while of losing 80% of his audience immediately due to his withdrawal from the fandom that gave him the fame in the first place.

He faced the challenges of losing community feedback and losing his personal life in exchange for Eldet. Despite of this, he was able to succeed and create the demo for Eldet that broke his minimal funding requirements right on the first day. Eventually, the Kickstarter project ended up with an astounding $30,000USD.

Listen to this episode to hear how he managed to overcome all these challenges, as well as a reveal to the more emotional side of being an artist.

Enjoyed the episode? Do share it on your favorite social media platform! Art of Commissions aim to help artists earn more money by creating a resource website just for that. The more artists that come by here and show the support, the better this community will become.

One thought on “The Art of Commissions Podcast Episode 2: The Story Behind His Successful Kickstarter Campaign and Eldet Feat. Marccus Ehren

  1. Very interesting and inspiring insight into the life of a hard working artist. Getting paid and working as an artist is definitely the hardest part of art lol

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